Beams

Last modified by superadmin on 2021/05/04 17:28

Beam Definitions

Beam definitions in blocks and beams are the same as for standard beams, there has been added a field in the definition for the beams and blocks module, this is the same for beams and prestressed beams.

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Draw beams

when you want to draw the beams you have to have predefined the bays, when that is in place you can press 1610442290026-598.png and select the bay you want to draw beams in. After you have selected the bay you will be prompted with the following popup window where you can define how the layout should be.

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In the selection geometry, you can see all the parameters based on the values listed below.

First, you can select what beam you would like to use for this bay and the geometry is displayed above, and If you are using a prestressed beam you have the option to select strandpattern associated with that beam.

The block area is where you define the size of the blocks and material. This will them be basis for the definition when you draw the blocks to that specific bay.

In the combination is how you want to define the rotation of the blocks and also if you want one, two or three beams, see the example with 3 beams below

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When you have made the configurations press ok.

After you press ok you specify the support length around that whole bay, just like other slabs.

When you have specified the support length you will be prompted with multiple options

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If you press properties you will jump back to the beams and blocks configuration.

Start with a beam is self-explanatory.

Rotation defines the rotation of the beams in that selected bay.

Block orientation brings you into the layout of the blocks with the following options.

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Next and Previous work the same as for fx hollow core or other multiple slabs.

Insert cut block can be used if you need a cut block in one of the areas.

Remove blocks can be used if you need to adjust the spacing of the beams if the beams are overlapping to another bay.

Toggle orientation is to change the orientation of the blocks for that specifically selected row of blocks.

Apply does apply these settings to the bay.

Edit beams

When you press edit beams you will have to select the beam that you want to edit and you will get the following options.

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Properties will bring you to the standard properties just as a normal beam.

Add and remove are self-explanatory.

Save beams

Save beams is just at saving every other element.